In this guide, we will provide gamers with detailed information on how to complete the Bloody Baron quest in The Witcher 3 with all possible outcomes. His goal is to find Ciri, who is the closest person to the Witcher.

Looking for the Bloody Baron
Take the Roach and ride to Vronitsa, straight to the baron's castle. If in the tavern in the previous quest you killed all the people, then you will not be favored there and, as a result, they will not let you through the gate to the castle. Then you need to find the old man in the village. This would not be difficult to do, since everyone else would scatter in horror, and he would be left alone. For a small fee, he will tell you how to bypass the castle gates. If you still do not want to pay, you can try to look for a workaround yourself. Once you find it, go down the well. It is connected to a cave which is very dark. However, you need to go through it to get to the castle. Therefore, use the elixir "Cat". As soon as you get out of the well, a cut-scene between the baron and Ger alt will immediately begin.

Tell Philip Stenger
The Bloody Baron will tell you that Ciri was in his castle. From this moment, the quest "The Story of Ciri: The Wolf King" begins in parallel. As soon as you complete it (you will have to play as Ciri), the conversation will continue. The Bloody Baron will say that if Ger alt wants to know everything else, he must find out where his wife and daughter have gone… It is worth noting that the "Bloody Baron" quest, the passage of which we are considering, will not be the only one at this stage of the game. At the same time, you will need to complete several more tasks. Just after the conversation, two new quests are launched - "Ciri's Room" and "Family Matters".
Ciri's Room
Look for Ciri's room on the first floor, next to the kitchen. There will be a spinning top right at the entrance, take it with you. Also in the middle of the room will be the girl's clothes - examine her. Take the book "The Obscure Nature of Spells" from the table and read it, then go to the kitchen and talk to the girl Gretka.

She will be sitting at the end of the kitchen. Return the toy you picked up to her and ask her about Ciri. But since the girl does not know anything, she will only say that she heard that Ciri wanted to help some friend. That's it, the quest is small, this is where it ends.
Family matters
Search for the baron's wife and daughter Ger alt decides to start with their rooms. They are located on the top floor of the house. In Tamara's room you will find a vessel forincense, a key, and a voodoo doll by the bed.
Further, using the witcher's flair, follow the trail of incense smell. As a result, you will find yourself in the pantry, where the altar of the Eternal Flame is installed. Then go to Anna's room and inspect the candlestick on the table, then examine the wall on which the picture should have hung. After that, examine the very filmed picture: it stands to your left. Apparently, now she is closing the hole in the closet, go around the closet on the other side and open it to make sure of this. It turns out that there was a fight. Also, go to the table with books and flowers and inspect it. Right next to the entrance is another table with wine spilled on it. Examine it. After Ger alt smells the smell, follow his trail. Arriving at the place where the smell breaks off, inspect the protruding floorboard. There you will find a charm. Return to the baron and discuss with him everything you have learned. But since the bloody baron was very drunk on the night of the loss, he remembers almost nothing. As for the talisman, Philip will say that it was made by a local fortuneteller, and he will advise you to go to him.

In the fortuneteller's house
You will see four soldiers at the fortuneteller's house. You can just kill them, or you can find out what's the matter, and they will kindly leave. Such a development of events is also possible provided that you did not kill anyone in the tavern, because, otherwise, they will ask Ger alt about who he is, and having heard the answer, they will rush to the attack. Looking at the talisman, the fortuneteller will confirm that he made the amulet in order to protect Anna from evil magic. Then he will say that he can spenddivination to help the Witcher in his search, but it turns out that his goat Princess is gone, and nothing will work without her. Will have to search. As a result, the fortune-teller will give a bell, to which the goat always responds. Take it and go to the place indicated on the map. Having received the goat back, the fortune-teller will begin to conjure, however, the spirits will not tell him the whereabouts of the wife and daughter of the baron, but it turns out that Anna had a miscarriage the day before. The dead child was not buried in a human way and became an igoshi - a monster that sucks blood from pregnant women. Now you need to make a decision: kill the igosha or turn it into a chur. But first you need to find it. Where is his grave, the bloody baron knows for sure. Go to him.

Doubts
Near the castle, the stables are on fire, set on fire by the drunken baron himself. A groom will run up to you and say that his brother has remained in the stable, and he must be saved. Save him or not - it's up to the player. Then go to the baron. After a couple of dialogues, you will have to fight him. After the fight, the Baron will come to his senses a little and the next cut-scene will begin. Then make the final decision about whether to kill or let the Igosh live, and go with the baron to the burial place. Use ghost oil on the sword if you decide to keep Igosha alive. As soon as you arrive at the location, another cut-scene will immediately begin. If you decide to turn the Igosha into a chura, Ger alt will order the baron to take the monster in his arms and carry it to the castle. On the way, ghosts will attack you, and after their attack, the igosha will try to escape from the hands of the baron. Reassure him with the "axia" sign. Next to the dug grave under the porch of the baron's house, a ceremony will be performed over the igosha, and then buried. Ger alt will order the baron to go to sleep, and he himself will remain to wait until the igosha turns into a chura.

Chur
When the chur appears, you will need to follow him. Thus, he will lead Ger alt to the tar. Examine the yard and move on beyond the chur. Then he will lead you to a torn horse lying in the middle of the road, and next to it there will be rotten ones. When finished with the monsters, inspect the corpse of the horse and move on with the chur. You will now stop at the home of the fisherman who helped both girls escape from the baron. At first he will say that he has not seen anyone here and does not know the ladies, but his son will accidentally spill the beans. As a result, the fisherman will tell everything about the fact that he really helped the girls escape, and also that Tamara is now in Oxenfurt, and Anna was attacked by a monster that dragged her away with him. But Ger alt now has a lot of information that can be exchanged for information about Ciri, however, on the way to the castle, you can also go to Oxenfurt, to Tamara. You can also talk to her after talking with the baron, however, in this case, the consequences and dialogues in the quest "Return to Crooked Bogs" will change.
Tamara
Tamara settled in Wojciech's house and hopes that with the help of his soldiers she will be able to find her mother. She hates her father, that is, the baron, and does not want to hear anything about him, and certainly does not intend to return to him. So how to persuade herpointless, have to go back to Philip.

Anna
After you complete the quest "Mistress of the Forest" in the "Bloody Baron" quest, new information about Anna's whereabouts will become available to you. Ger alt will tell the baron that she serves the witches from Crooked Marsh. The Baron can share why he had such a difficult relationship with his wife, and after that he will finish the story about Ciri. And then he will ask the Witcher to go with him to those very swamps and return Anna home. You can either agree or refuse. In the first case, the quest "Return to Krivoukhov Marshes" will become active. At this point, the main part of the plot associated with the Baron ends. You can safely return to Novigrad, but since The Witcher 3 is a very large game, you should not rush through it. Better help the Baron find his wife.

Return to the Marsh
I must say that in the game "The Witcher 3" "The Bloody Baron" is one of the longest quests. However, we are already close to its completion. Now it remains only to visit the village of Shteigery.
There is only one headman left alive. He will talk about a black horse that swept through the village, after which everyone began to kill each other. And just recently there were witch hunters with some girl, and they went towards the swamps. The Baron calls his people and goes to the swamps. There hunters for sorceresses fight with drowners. Then they search all the houses andthey find Anna, who has turned into a water woman. After talking with Anna, go and find Ivasik. Then you will need to go down to the basement and at this stage of the quest in the game “The Witcher 3” - “Bloody Baron” - make an important choice. To save Anna, one must correctly point to one of the four dolls that represent her. You will need a doll with purple mallow. As a result, the woman will turn into a man, but, alas, she will die anyway. After the cutscene, return to the Baron's castle. There you will see that he hung himself on a tree out of grief. This sad fact, however, does not at all indicate that the passage of the game "The Witcher" is being completed. "Bloody Baron" is considered completed at this stage.